King’s Coalition
Make the best 7 cards in hand by meeting the requirements of bonuses and creating sets and sequences.
The game lasts for 6 turns. Every turn a new Subject is added to the Recruitment Area. For the first 4 turns, a new Bonus card is also revealed. But 2 Bonus cards are always available, Sets and Sequences.
Every turn you will draft a Subject from the deck or the Recruitment Area. Then you will discard a card to the Recruitment Area.
Try to maximize your hand to meet as many Bonus requirements as possible while also trying to create Sets and/or Sequences. Bonuses can range from not having a particular class in hand while having multiples of another class. Or having more of a class than other classes. Bonus decrease in value as the game comes to an end: the first bonus is worth 30 points while the last one is worth 10 points.
Pivot your hand if you see better combinations available.
Of the 8 classes of Subjects, 2 have abilities in the base game: in the advanced game every class has an ability.